position Technical animator RESPONSIBILITIES: Create new rigs and update existing ones;Set up animations in UE5 – Import, Blendspaces, ABP;Assemble cutscenes in UE5 via Sequencer;Retarget;Write scripts in Python;Write and support technical documentation as needed;Create technical animations;Active interact with animators, game designers and programmers;Interact with other animators, designers, artists and developers;As well as other similar tasks that will pop up as the project develops. REQUIREMENTS: Experience creating skins;Knowledge of existing animation systems in Unreal Engine 5;Professional portfolio. Contacts ceo@hotelofsecrets.comTG: @DoxxedTeam