position

Rendering Engineer

RESPONSIBILITIES:

  • Write and optimize shaders in Unreal Engine 5;
  • Assist for technical artists with the use of custom shader code in materials;
  • Collaborate with technical artists to create the graphic functionality of the game;
  • GPU profiling and optimization in Unreal Engine 5.

REQUIREMENTS:

  • Knowledge of HLSL shader languages;
  • Experience with RenderDOC, Intel Graphics Performance Analyzers, Aftermath;
  • OpenGL, DirectX (11, 12);
  • Experience with ray tracing – RTX, DXR;
  • Confident knowledge of C++;
  • Confident knowledge of 3D mathematics.

Contacts