position Rendering Engineer RESPONSIBILITIES: Write and optimize shaders in Unreal Engine 5;Assist for technical artists with the use of custom shader code in materials;Collaborate with technical artists to create the graphic functionality of the game;GPU profiling and optimization in Unreal Engine 5. REQUIREMENTS: Knowledge of HLSL shader languages;Experience with RenderDOC, Intel Graphics Performance Analyzers, Aftermath;OpenGL, DirectX (11, 12);Experience with ray tracing – RTX, DXR;Confident knowledge of C++;Confident knowledge of 3D mathematics. Contacts ceo@hotelofsecrets.comTG: @DoxxedTeam